A couple of smaller fixes;

- Modifier Panel, name label for "Virtual" modifiers was too short
- On extrude Bones, "soft distance" now is always set based on length
  of the bone (also on CTRL+click, also when Envelope drawmode is not set)
- Added undo-push for "Apply Bone Envelopees to VertexGroup" in WeightPaint.
- Menu-buttons in floating panels sometimes gave drawing error
- InfoWindow buttons were always allocated & drawn, even when window was
  zero sized... waste of cpu, tsk!
This commit is contained in:
2005-08-20 09:55:11 +00:00
parent 74be13ba8b
commit 29429d73f2
9 changed files with 28 additions and 20 deletions

View File

@@ -1,7 +1,7 @@
/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -22,7 +22,7 @@
*
* Contributor(s): Ton Roosendaal, Blender Foundation '05, full recode.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* ***** END GPL LICENSE BLOCK *****
* support for animation modes - Reevan McKay
*/