A couple of smaller fixes;
- Modifier Panel, name label for "Virtual" modifiers was too short - On extrude Bones, "soft distance" now is always set based on length of the bone (also on CTRL+click, also when Envelope drawmode is not set) - Added undo-push for "Apply Bone Envelopees to VertexGroup" in WeightPaint. - Menu-buttons in floating panels sometimes gave drawing error - InfoWindow buttons were always allocated & drawn, even when window was zero sized... waste of cpu, tsk!
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@@ -925,7 +925,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
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if (isVirtual) {
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sprintf(str, "%s (virtual)", md->name);
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uiDefBut(block, LABEL, 0, str, x+10, y-1, buttonWidth-60, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Modifier name");
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uiDefBut(block, LABEL, 0, str, x+10, y-1, width-90, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Modifier name");
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uiClearButLock();
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@@ -1173,7 +1173,7 @@ static EditBone *add_editbone(void)
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bone->flag |= BONE_TIPSEL;
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bone->weight= 1.0F;
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bone->dist= 1.0F;
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bone->dist= 0.5F;
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bone->xwidth= 0.1;
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bone->zwidth= 0.1;
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bone->ease1= 1.0;
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@@ -1300,6 +1300,10 @@ void addvert_armature(void)
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Mat3Inv(imat, mat);
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Mat3MulVecfl(imat, newbone->tail);
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newbone->length= VecLenf(newbone->head, newbone->tail);
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newbone->rad_tail= newbone->length*0.1f;
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newbone->dist= newbone->length*0.25f;
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countall();
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BIF_undo_push("Add Bone");
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@@ -1958,10 +1958,13 @@ void special_editmenu(void)
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else if(G.f & G_WEIGHTPAINT) {
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if(ob->parent && (ob->parent->flag & OB_POSEMODE)) {
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nr= pupmenu("Specials%t|Apply Bone Envelopes to VertexGroups %x1");
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if(nr==1)
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if(nr==1) {
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Mesh *me= ob->data;
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copy_wpaint_undo(me->dvert, me->totvert);
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pose_adds_vgroups(ob);
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}
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}
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}
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else {
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Base *base, *base_select= NULL;
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@@ -1210,7 +1210,8 @@ static int ui_do_but_MENU(uiBut *but)
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but->flag &= ~UI_SELECT;
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ui_check_but(but);
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ui_draw_but(but);
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/* no draw of button now, for floating panels the matrix now is invalid...
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the button still is active, and will be redrawn in main loop to de-activate it */
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uibut_do_func(but);
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@@ -721,7 +721,7 @@ void uiMatchPanel_view2d(ScrArea *sa)
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}
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}
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/* extern used ny previewrender */
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/* extern used by previewrender */
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void uiPanelPush(uiBlock *block)
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{
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glPushMatrix();
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@@ -896,7 +896,7 @@ static void ui_draw_panel_header(uiBlock *block)
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/* active tab */
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/* draw text label */
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BIF_ThemeColor(TH_TEXT_HI);
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ui_rasterpos_safe(4+block->minx+pnl_icons, block->maxy+5, block->aspect);
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ui_rasterpos_safe(4.0f+block->minx+pnl_icons, block->maxy+5.0f, block->aspect);
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BIF_DrawString(block->curfont, block->panel->panelname, (U.transopts & USER_TR_BUTTONS));
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return;
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}
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@@ -960,7 +960,7 @@ void ui_draw_panel(uiBlock *block)
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if(panel->paneltab) return;
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/* if the panel is minimised vertically:
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/* if the panel is minimized vertically:
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* (------)
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*/
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if(panel->flag & PNL_CLOSEDY) {
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@@ -988,7 +988,7 @@ void ui_draw_panel(uiBlock *block)
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}
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}
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/* if the panel is minimised horizontally:
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/* if the panel is minimized horizontally:
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* /-\
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* |
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* |
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@@ -1,7 +1,7 @@
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/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@@ -22,7 +22,7 @@
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*
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* Contributor(s): Ton Roosendaal, Blender Foundation '05, full recode.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* ***** END GPL LICENSE BLOCK *****
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* support for animation modes - Reevan McKay
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*/
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@@ -2297,7 +2297,7 @@ void drawinfospace(ScrArea *sa, void *spacedata)
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short edgsp, midsp;
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char naam[32];
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if(curarea->win==0) return;
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if(curarea->win==0 || curarea->winy<2) return;
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BIF_GetThemeColor3fv(TH_BACK, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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@@ -552,7 +552,7 @@ static void createTransArmatureVerts(TransInfo *t)
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for (ebo=G.edbo.first;ebo;ebo=ebo->next){
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ebo->oldlength= ebo->length; // might be used for scaling
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ebo->oldlength= ebo->length; // length==0.0 on extrude, used for scaling radius of bone points
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if (t->mode==TFM_BONE_ENVELOPE) {
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@@ -183,17 +183,17 @@ void recalcData(TransInfo *t)
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}
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}
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if(arm->drawtype==ARM_ENVELOPE) {
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/* on extrude bones, oldlength==0.0f, so we scale radius of points */
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if(ebo->oldlength==0.0f) {
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ebo->rad_head= 0.25f*ebo->length;
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ebo->rad_tail= 0.10f*ebo->length;
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ebo->dist= 0.25f*ebo->length;
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if(ebo->parent) {
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if(ebo->rad_head > ebo->parent->rad_tail)
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ebo->rad_head= ebo->parent->rad_tail;
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}
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}
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}
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}
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if(arm->flag & ARM_MIRROR_EDIT)
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transform_armature_mirror_update();
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