Geometry Nodes: Curve Primitive Line
This node creates a poly spline line in one of 2 modes: - Line between two points - Start Point, Direction, and Length Both modes create splines with only start and endpoints. A resample node can be used afterward to increase the point count. Differential Revision: https://developer.blender.org/D11769
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@@ -510,6 +510,7 @@ geometry_node_categories = [
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NodeItem("GeometryNodeCurveReverse"),
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]),
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GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[
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NodeItem("GeometryNodeCurvePrimitiveLine"),
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NodeItem("GeometryNodeCurvePrimitiveCircle"),
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NodeItem("GeometryNodeCurveStar"),
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NodeItem("GeometryNodeCurveSpiral"),
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