Geometry Nodes: Curve Primitive Line
This node creates a poly spline line in one of 2 modes: - Line between two points - Start Point, Direction, and Length Both modes create splines with only start and endpoints. A resample node can be used afterward to increase the point count. Differential Revision: https://developer.blender.org/D11769
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@@ -54,6 +54,7 @@ void register_node_type_geo_convex_hull(void);
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void register_node_type_geo_curve_length(void);
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void register_node_type_geo_curve_primitive_bezier_segment(void);
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void register_node_type_geo_curve_primitive_circle(void);
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void register_node_type_geo_curve_primitive_line(void);
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void register_node_type_geo_curve_primitive_quadratic_bezier(void);
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void register_node_type_geo_curve_primitive_spiral(void);
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void register_node_type_geo_curve_primitive_star(void);
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