Geometry Nodes: Curve Primitive Line

This node creates a poly spline line in one of 2 modes:
 - Line between two points
 - Start Point, Direction, and Length

Both modes create splines with only start and endpoints.
A resample node can be used afterward to increase the point count.

Differential Revision: https://developer.blender.org/D11769
This commit is contained in:
Johnny Matthews
2021-07-05 12:27:12 -05:00
committed by Hans Goudey
parent de70bcbb36
commit 29d6750134
9 changed files with 188 additions and 0 deletions

View File

@@ -54,6 +54,7 @@ void register_node_type_geo_convex_hull(void);
void register_node_type_geo_curve_length(void);
void register_node_type_geo_curve_primitive_bezier_segment(void);
void register_node_type_geo_curve_primitive_circle(void);
void register_node_type_geo_curve_primitive_line(void);
void register_node_type_geo_curve_primitive_quadratic_bezier(void);
void register_node_type_geo_curve_primitive_spiral(void);
void register_node_type_geo_curve_primitive_star(void);