GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
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@@ -194,9 +194,26 @@ _km_hierarchy = [
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('Grease Pencil Stroke Paint (Draw brush)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Paint (Fill)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Paint (Erase)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Paint (Tint)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Paint Mode', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt Mode', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Smooth)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Thickness)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Strength)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Grab)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Push)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Twist)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Pinch)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Randomize)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Sculpt (Clone)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Weight Mode', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Weight (Draw)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Vertex Mode', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Vertex (Draw)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Vertex (Blur)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Vertex (Average)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Vertex (Smear)', 'EMPTY', 'WINDOW', []),
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('Grease Pencil Stroke Vertex (Replace)', 'EMPTY', 'WINDOW', []),
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]),
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('Mask Editing', 'EMPTY', 'WINDOW', []),
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('Frames', 'EMPTY', 'WINDOW', []), # frame navigation (per region)
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