Cleanup: use named unsigned types in the Python API

This commit is contained in:
2020-02-20 15:38:58 +11:00
parent 1e3ffd1f87
commit 2a6df7dfe5
28 changed files with 152 additions and 162 deletions

View File

@@ -167,19 +167,19 @@ typedef struct BufferOrOffset {
* so we use signed everything (even stuff that should be unsigned.
*/
/* typedef unsigned int GLenum; */
/* typedef uint GLenum; */
#define GLenum_str "i"
#define GLenum_var(num) bgl_var##num
#define GLenum_ref(num) &bgl_var##num
#define GLenum_def(num) /* unsigned */ int GLenum_var(num)
/* typedef unsigned int GLboolean; */
/* typedef uint GLboolean; */
#define GLboolean_str "b"
#define GLboolean_var(num) bgl_var##num
#define GLboolean_ref(num) &bgl_var##num
#define GLboolean_def(num) /* unsigned */ char GLboolean_var(num)
/* typedef unsigned int GLbitfield; */
/* typedef uint GLbitfield; */
#define GLbitfield_str "i"
#define GLbitfield_var(num) bgl_var##num
#define GLbitfield_ref(num) &bgl_var##num
@@ -223,27 +223,27 @@ typedef struct BufferOrOffset {
#define GLintptr_ref(num) &bgl_var##num
#define GLintptr_def(num) size_t GLintptr_var(num)
/* typedef unsigned char GLubyte; */
/* typedef uchar GLubyte; */
#define GLubyte_str "B"
#define GLubyte_var(num) bgl_var##num
#define GLubyte_ref(num) &bgl_var##num
#define GLubyte_def(num) /* unsigned */ char GLubyte_var(num)
#if 0
/* typedef unsigned short GLushort; */
/* typedef ushort GLushort; */
# define GLushort_str "H"
# define GLushort_var(num) bgl_var##num
# define GLushort_ref(num) &bgl_var##num
# define GLushort_def(num) /* unsigned */ short GLushort_var(num)
#endif
/* typedef unsigned int GLuint; */
/* typedef uint GLuint; */
#define GLuint_str "I"
#define GLuint_var(num) bgl_var##num
#define GLuint_ref(num) &bgl_var##num
#define GLuint_def(num) /* unsigned */ int GLuint_var(num)
/* typedef unsigned int GLuint64; */
/* typedef uint GLuint64; */
#if 0
# define GLuint64_str "Q"
# define GLuint64_var(num) bgl_var##num
@@ -251,7 +251,7 @@ typedef struct BufferOrOffset {
# define GLuint64_def(num) /* unsigned */ int GLuint64_var(num)
#endif
/* typedef unsigned int GLsync; */
/* typedef uint GLsync; */
#if 0
# define GLsync_str "I"
# define GLsync_var(num) bgl_var##num
@@ -384,7 +384,7 @@ typedef struct BufferOrOffset {
#define ret_set_GLint ret_int =
#define ret_ret_GLint return PyLong_FromLong(ret_int)
#define ret_def_GLuint unsigned int ret_uint
#define ret_def_GLuint uint ret_uint
#define ret_set_GLuint ret_uint =
#define ret_ret_GLuint return PyLong_FromLong((long)ret_uint)
@@ -395,20 +395,20 @@ typedef struct BufferOrOffset {
#endif
#if 0
# define ret_def_GLsync unsigned int ret_sync
# define ret_def_GLsync uint ret_sync
# define ret_set_GLsync ret_sync =
# define ret_ret_GLsync return PyLong_FromLong((long)ret_sync)
#endif
#define ret_def_GLenum unsigned int ret_uint
#define ret_def_GLenum uint ret_uint
#define ret_set_GLenum ret_uint =
#define ret_ret_GLenum return PyLong_FromLong((long)ret_uint)
#define ret_def_GLboolean unsigned char ret_bool
#define ret_def_GLboolean uchar ret_bool
#define ret_set_GLboolean ret_bool =
#define ret_ret_GLboolean return PyLong_FromLong((long)ret_bool)
#define ret_def_GLstring const unsigned char *ret_str
#define ret_def_GLstring const uchar *ret_str
#define ret_set_GLstring ret_str =
#define ret_ret_GLstring \
@@ -2612,7 +2612,7 @@ PyObject *BPyInit_bgl(void)
static PyObject *Method_ShaderSource(PyObject *UNUSED(self), PyObject *args)
{
unsigned int shader;
uint shader;
const char *source;
if (!PyArg_ParseTuple(args, "Is", &shader, &source)) {