Fix for POSE_OT_select_mirror
It was not taking duplicated objects into consideration, so the operator would only work if you had an off number of objects with the same armature.
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@@ -381,6 +381,11 @@ bool BKE_view_layer_filter_edit_mesh_has_edges(struct Object *ob, void *user_dat
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.no_dup_data = true, \
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.filter_fn = BKE_view_layer_filter_edit_mesh_has_uvs});
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#define BKE_view_layer_array_from_objects_in_mode_unique_data(view_layer, r_len, mode) \
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BKE_view_layer_array_from_objects_in_mode( \
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view_layer, r_len, { \
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.object_mode = mode, \
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.no_dup_data = true});
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#ifdef __cplusplus
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}
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