Apply patch [#23779] Small cleanup with gl_roundbox*

By Luca Bonavita (mindrones)

The patch renames and moves gl_round_box, gl_round_box_shade and gl_round_box_vertical_shade to UI_interface.h, so the extern usages are not needed anymore.
This commit is contained in:
Nathan Letwory
2010-09-15 12:18:50 +00:00
parent d97d727d09
commit 2ac0a5637c
8 changed files with 33 additions and 45 deletions

View File

@@ -250,6 +250,9 @@ int uiGetRoundBox(void);
void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
void uiDrawMenuBox(float minx, float miny, float maxx, float maxy, short flag, short direction);
void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float rad);
void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
/* state for scrolldrawing */
#define UI_SCROLL_PRESSED 1