==Python API==

Blender.Geometry.ClosestPointOnLine(pt, vec1, vec2) -> (pt, lambda)
This wraps lambda_cp_line_ex

Needed for experemental tree generator
This commit is contained in:
2007-11-06 18:53:46 +00:00
parent 296a8ca146
commit 2ad21e2286
3 changed files with 53 additions and 0 deletions

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@@ -360,6 +360,8 @@ void spheremap(float x, float y, float z, float *u, float *v);
int LineIntersectsTriangle(float p1[3], float p2[3], float v0[3], float v1[3], float v2[3], float *lambda);
int point_in_tri_prism(float p[3], float v1[3], float v2[3], float v3[3]);
float lambda_cp_line_ex(float p[3], float l1[3], float l2[3], float cp[3]);
typedef struct DualQuat {
float quat[4];
float trans[4];