Outliner: Object state filter invert toggle
This adds an invert toggle for the outliner object state filters. There are some cases where we want a filter for invertable states (Selected, Unselected) and having a single toggle to invert the filter reduces the number of separate filter types needed. This removes the "Hidden" filter which can now be replicated with an inverted "Visible" filter. Differential Revision: https://developer.blender.org/D9598
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@@ -3047,7 +3047,6 @@ static void rna_def_space_outliner(BlenderRNA *brna)
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static const EnumPropertyItem filter_state_items[] = {
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{SO_FILTER_OB_ALL, "ALL", 0, "All", "Show all objects in the view layer"},
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{SO_FILTER_OB_VISIBLE, "VISIBLE", 0, "Visible", "Show visible objects"},
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{SO_FILTER_OB_HIDDEN, "HIDDEN", 0, "Hidden", "Show hidden objects"},
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{SO_FILTER_OB_SELECTED, "SELECTED", 0, "Selected", "Show selected objects"},
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{SO_FILTER_OB_ACTIVE, "ACTIVE", 0, "Active", "Show only the active object"},
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{SO_FILTER_OB_SELECTABLE, "SELECTABLE", 0, "Selectable", "Show only selectable objects"},
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@@ -3171,6 +3170,11 @@ static void rna_def_space_outliner(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Object State Filter", "");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_OUTLINER, NULL);
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prop = RNA_def_property(srna, "filter_invert", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "filter", SO_FILTER_OB_STATE_INVERSE);
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RNA_def_property_ui_text(prop, "Invert", "Invert the object state filter");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_OUTLINER, NULL);
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/* Filters object type. */
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prop = RNA_def_property(srna, "use_filter_object_mesh", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_negative_sdna(prop, NULL, "filter", SO_FILTER_NO_OB_MESH);
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