Cleanup: spelling in comments
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@@ -130,7 +130,7 @@ enum class BuiltinBits {
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GLOBAL_INVOCATION_ID = (1 << 5),
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INSTANCE_ID = (1 << 6),
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/**
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* Allow setting the target layer when the output is a layered framebuffer.
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* Allow setting the target layer when the output is a layered frame-buffer.
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* \note Emulated through geometry shader on older hardware.
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*/
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LAYER = (1 << 7),
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