fix [#26193] Weightpainting on Mesh with Armature-Modifier fails if x-mirror and auto normalize is enabled
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		@@ -1618,9 +1618,14 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
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				/* copy, not paint again */
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									/* copy, not paint again */
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				uw= defvert_verify_index(dv_mirr, (wpi->vgroup_mirror != -1) ? wpi->vgroup_mirror : vgroup);
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									uw= defvert_verify_index(dv_mirr, (wpi->vgroup_mirror != -1) ? wpi->vgroup_mirror : vgroup);
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				uw->weight= dw->weight;
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									uw->weight= dw->weight;
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				do_weight_paint_auto_normalize_all_groups(dv_mirr, wpi->vgroup_validmap, wpi->do_auto_normalize);
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			}
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								}
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		}
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							}
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							/* important to normalize after mirror, otherwise mirror gets wight
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							 * which has already been scaled down in relation to other weights,
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							 * then scales a second time [#26193]. Tricky multi-paint code doesn't
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							 * suffer from this problem - campbell */
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							do_weight_paint_auto_normalize_all_groups(dv_mirr, wpi->vgroup_validmap, wpi->do_auto_normalize);
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	}
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						}
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	else {
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						else {
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		/* use locks and/or multipaint */
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							/* use locks and/or multipaint */
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