Fix T76498: Refactoring - Rename BKE modifiers funtions

This commit is contained in:
2020-05-08 10:14:02 +02:00
parent b4d50d3f07
commit 2bb9a465e6
134 changed files with 604 additions and 620 deletions

View File

@@ -1064,7 +1064,7 @@ static void remove_particle_systems_from_object(Object *ob_to)
eModifierType_DynamicPaint,
eModifierType_Fluid)) {
BLI_remlink(&ob_to->modifiers, md);
modifier_free(md);
BKE_modifier_free(md);
}
}
@@ -1138,13 +1138,13 @@ static bool copy_particle_systems_to_object(const bContext *C,
psys_unique_name(ob_to, psys, psys->name);
/* add a particle system modifier for each system */
md = modifier_new(eModifierType_ParticleSystem);
md = BKE_modifier_new(eModifierType_ParticleSystem);
psmd = (ParticleSystemModifierData *)md;
/* push on top of the stack, no use trying to reproduce old stack order */
BLI_addtail(&ob_to->modifiers, md);
BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", i);
modifier_unique_name(&ob_to->modifiers, (ModifierData *)psmd);
BKE_modifier_unique_name(&ob_to->modifiers, (ModifierData *)psmd);
psmd->psys = psys;