Cleanup: Correct location of node function declarations
Currently there are many function declarations in `BKE_node.h` that don't actually have implementations in blenkernel. This commit moves the declarations to `NOD_composite.h`, `NOD_texture.h`, and `NOD_shader.h` instead. This helps to clarify the purpose of the different modules. Differential Revision: https://developer.blender.org/D13869
This commit is contained in:
@@ -78,6 +78,7 @@
|
||||
#include "IMB_imbuf.h" /* for proxy / time-code versioning stuff. */
|
||||
|
||||
#include "NOD_common.h"
|
||||
#include "NOD_composite.h"
|
||||
#include "NOD_texture.h"
|
||||
|
||||
#include "BLO_readfile.h"
|
||||
|
||||
@@ -42,6 +42,8 @@
|
||||
#include "BKE_main.h"
|
||||
#include "BKE_node.h"
|
||||
|
||||
#include "NOD_shader.h"
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
#include "IMB_colormanagement.h"
|
||||
|
||||
Reference in New Issue
Block a user