Outliner: Include gpencil modifiers and effects in the tree

Grease pencil modifiers already had defined outliner icons, but had
never been included in the tree. This adds the modifiers and the shader
effects to the tree.

Part of T68498
This commit is contained in:
2020-08-25 09:44:35 -06:00
parent 949d92ad5d
commit 2c34e09b08
3 changed files with 83 additions and 1 deletions

View File

@@ -32,6 +32,7 @@
#include "DNA_camera_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_hair_types.h"
#include "DNA_key_types.h"
@@ -46,6 +47,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_simulation_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
@@ -550,6 +552,70 @@ static void outliner_add_object_contents(SpaceOutliner *space_outliner,
}
}
/* Grease Pencil modifiers. */
if (!BLI_listbase_is_empty(&ob->greasepencil_modifiers)) {
TreeElement *ten_mod = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
ten_mod->name = IFACE_("Modifiers");
int index;
LISTBASE_FOREACH_INDEX (GpencilModifierData *, md, &ob->greasepencil_modifiers, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
ten->name = md->name;
ten->directdata = md;
if (md->type == eGpencilModifierType_Armature) {
outliner_add_element(space_outliner,
&ten->subtree,
((ArmatureGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eGpencilModifierType_Hook) {
outliner_add_element(space_outliner,
&ten->subtree,
((HookGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eGpencilModifierType_Lattice) {
outliner_add_element(space_outliner,
&ten->subtree,
((LatticeGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
}
}
/* Grease Pencil effects. */
if (!BLI_listbase_is_empty(&ob->shader_fx)) {
TreeElement *ten_fx = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_GPENCIL_EFFECT_BASE, 0);
ten_fx->name = IFACE_("Effects");
int index;
LISTBASE_FOREACH_INDEX (ShaderFxData *, fx, &ob->shader_fx, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &ten_fx->subtree, ob, ten_fx, TSE_GPENCIL_EFFECT, index);
ten->name = fx->name;
ten->directdata = fx;
if (fx->type == eShaderFxType_Swirl) {
outliner_add_element(space_outliner,
&ten->subtree,
((SwirlShaderFxData *)fx)->object,
ten,
TSE_LINKED_OB,
0);
}
}
}
/* vertex groups */
if (ob->defbase.first) {
bDeformGroup *defgroup;