Blender Python API
use getseter's for quat and euler types attributes, python3 compatible module initialization for Mathutils and BGL.
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@@ -34,7 +34,7 @@
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extern PyTypeObject vector_Type;
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#define VectorObject_Check(v) ((v)->ob_type == &vector_Type)
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#define VectorObject_Check(v) (((PyObject *)v)->ob_type == &vector_Type)
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typedef struct {
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PyObject_VAR_HEAD
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