code cleanup:

- style - multi-line ifs move braces onto new lines.
- iterators - convert some to macros, other split up and move brace.
This commit is contained in:
2012-05-20 19:49:27 +00:00
parent 5d92564041
commit 2d2d36fe3b
95 changed files with 336 additions and 270 deletions

View File

@@ -79,7 +79,7 @@ int uiGetRoundBox(void)
void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float rad)
{
float vec[7][2] = {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293},
{0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
{0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
int a;
/* mult */
@@ -147,7 +147,7 @@ static void round_box_shade_col(const float col1[3], float const col2[3], const
void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown)
{
float vec[7][2] = {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293},
{0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
{0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
const float div = maxy - miny;
const float idiv = 1.0f / div;
float coltop[3], coldown[3], color[4];
@@ -256,7 +256,7 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
float rad, float shadeLeft, float shadeRight)
{
float vec[7][2] = {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293},
{0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
{0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
const float div = maxx - minx;
const float idiv = 1.0f / div;
float colLeft[3], colRight[3], color[4];