UI: Use "Viewport" instead of View in Subdivision Modifier.
Cosmetic change for consistency according to the naming guidelines in 2.80. Also place Render first, Viewport later to match other areas in Blender such as the sampling panel in EEVEE/Cycles.
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@@ -1014,18 +1014,23 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
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scene.cycles.feature_set == 'EXPERIMENTAL'
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)
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if show_adaptive_options:
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col.label(text="View:")
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col.prop(md, "levels", text="Levels")
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col.label(text="Render:")
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col.prop(ob.cycles, "use_adaptive_subdivision", text="Adaptive")
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if ob.cycles.use_adaptive_subdivision:
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col.prop(ob.cycles, "dicing_rate")
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else:
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col.prop(md, "render_levels", text="Levels")
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col.separator()
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col.label(text="Viewport:")
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col.prop(md, "levels", text="Levels")
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else:
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col.label(text="Subdivisions:")
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col.prop(md, "levels", text="View")
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col.prop(md, "render_levels", text="Render")
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sub = col.column(align=True)
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sub.prop(md, "render_levels", text="Render")
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sub.prop(md, "levels", text="Viewport")
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col.prop(md, "quality")
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col = split.column()
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