New feature for edgeslide: Holding SHIFT now slows down movement by factor

10 (like transform()) and allows for fine-tuning the loop with hairy
reference edges.
This commit is contained in:
Alexander Ewering
2005-09-09 16:27:20 +00:00
parent 0c78232ced
commit 2da83cecc4

View File

@@ -2489,7 +2489,7 @@ void esubdivideflag(int flag, float rad, int beauty, int numcuts, int seltype)
}
free_tagged_edgelist(em->edges.first);
if(seltype == SUBDIV_SELECT_ORIG && G.qual != LR_CTRLKEY){
if(seltype == SUBDIV_SELECT_ORIG && G.qual != LR_CTRLKEY){
for(eed = em->edges.first;eed;eed = eed->next){
if(eed->f2 & EDGENEW){
eed->f |= flag;
@@ -4479,6 +4479,8 @@ int EdgeSlide(short immediate, float imperc)
short event, draw=1;
short mval[2], mvalo[2];
char str[128];
int wasshift = 0;
float shiftlabda;
view3d_get_object_project_mat(curarea, G.obedit, projectMat, viewMat);
@@ -4794,8 +4796,10 @@ int EdgeSlide(short immediate, float imperc)
if (!immediate && (mval[0] == mvalo[0] && mval[1] == mvalo[1])) {
PIL_sleep_ms(10);
} else {
mvalo[0] = mval[0];
mvalo[1] = mval[1];
//Adjust Edgeloop
if(immediate){
perc = imperc;
@@ -4877,7 +4881,19 @@ int EdgeSlide(short immediate, float imperc)
rc[1]= v3[1]-v2[1];
len= rc[0]*rc[0]+ rc[1]*rc[1];
if (len==0) {len = 0.0001;}
labda= ( rc[0]*(mval[0]-v2[0]) + rc[1]*(mval[1]-v2[1]) )/len;
if ((G.qual & LR_SHIFTKEY)==0) {
wasshift = 0;
labda= ( rc[0]*((mval[0]-v2[0])) + rc[1]*((mval[1]-v2[1])) )/len;
}
else {
if (wasshift==0) {
wasshift = 1;
shiftlabda = labda;
}
labda= ( rc[0]*((mval[0]-v2[0])) + rc[1]*((mval[1]-v2[1])) )/len / 10.0 + shiftlabda;
}
if(labda<=0.0) labda=0.0;
else if(labda>=1.0)labda=1.0;