fixed bugs:

- faceselect mode works again
- selecting vertices for lattices, surfaces and curves works again
- in previewrender sometimes a square was drawn, which was texture-crop
This commit is contained in:
2003-10-21 12:23:38 +00:00
parent 0d1f7f1c72
commit 2da9cb5db2
3 changed files with 7 additions and 1 deletions

View File

@@ -1094,7 +1094,8 @@ void BIF_previewrender(SpaceButs *sbuts)
}
if(sbuts->cury>=PR_RECTY && tex)
draw_tex_crop(sbuts->lockpoin);
if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_TEX)
draw_tex_crop(sbuts->lockpoin);
glDrawBuffer(GL_BACK);
/* draw again for clean swapbufers */