VideoTexture: Preserve alpha channel if present in video, images and sequences. Better detection of end of video.

This commit is contained in:
2008-11-09 21:42:30 +00:00
parent 0a8e8c8c9e
commit 2de476c88f
4 changed files with 87 additions and 38 deletions

View File

@@ -54,22 +54,34 @@ void VideoBase::process (BYTE * sample)
if (m_image != NULL && !m_avail)
{
// filters used
FilterRGB24 filtRGB;
FilterYV12 filtYUV;
// convert video format to image
switch (m_format)
{
case RGBA32:
{
FilterRGBA32 filtRGBA;
// use filter object for format to convert image
filterImage(filtRGBA, sample, m_orgSize);
// finish
break;
}
case RGB24:
// use filter object for format to convert image
filterImage(filtRGB, sample, m_orgSize);
// finish
break;
{
FilterRGB24 filtRGB;
// use filter object for format to convert image
filterImage(filtRGB, sample, m_orgSize);
// finish
break;
}
case YV12:
// use filter object for format to convert image
filtYUV.setBuffs(sample, m_orgSize);
filterImage(filtYUV, sample, m_orgSize);
// finish
break;
{
// use filter object for format to convert image
FilterYV12 filtYUV;
filtYUV.setBuffs(sample, m_orgSize);
filterImage(filtYUV, sample, m_orgSize);
// finish
break;
}
}
}
}