* Enums can now be dynamically created in the _itemf callback,
  using RNA_enum_item(s)_add, RNA_enum_item_end. All places asking
  for enum items now need to potentially free the items.
* This callback now also gets context, this was added specifically
  for operators. This doesn't fit design well at all, needed to do
  some ugly hacks, but can't find a good solution at the moment.
* All enums must have a default list of items too, even with an
  _itemf callback, for docs and fallback in case there is no context.

* Used by MESH_OT_merge, MESH_OT_select_similar, TFM_OT_select_orientation.
* Also changes some operator properties that were enums to booleas
  (unselected, deselect), to make them consistent with other ops.
This commit is contained in:
2009-07-10 19:56:13 +00:00
parent a95c68a3ea
commit 2e3e044d27
28 changed files with 383 additions and 241 deletions

View File

@@ -38,6 +38,7 @@ struct wmEvent;
struct bContext;
struct Object;
struct uiLayout;
struct EnumPropertyItem;
void transform_keymap_for_space(struct wmWindowManager *wm, struct ListBase *keymap, int spaceid);
void transform_operatortypes(void);
@@ -114,7 +115,7 @@ int BIF_menuselectTransformOrientation(void);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
void BIF_selectTransformOrientationValue(struct bContext *C, int orientation);
void BIF_menuTransformOrientation(struct bContext *C, struct uiLayout *layout, void *arg);
struct EnumPropertyItem *BIF_enumTransformOrientation(struct bContext *C);
char * BIF_menustringTransformOrientation(const struct bContext *C, char *title); /* the returned value was allocated and needs to be freed after use */
int BIF_countTransformOrientation(const struct bContext *C);