RNA
* Enums can now be dynamically created in the _itemf callback, using RNA_enum_item(s)_add, RNA_enum_item_end. All places asking for enum items now need to potentially free the items. * This callback now also gets context, this was added specifically for operators. This doesn't fit design well at all, needed to do some ugly hacks, but can't find a good solution at the moment. * All enums must have a default list of items too, even with an _itemf callback, for docs and fallback in case there is no context. * Used by MESH_OT_merge, MESH_OT_select_similar, TFM_OT_select_orientation. * Also changes some operator properties that were enums to booleas (unselected, deselect), to make them consistent with other ops.
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@@ -75,7 +75,7 @@ static int vertex_specials_invoke(bContext *C, wmOperator *op, wmEvent *event)
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uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
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uiItemO(layout, "Remove Doubles", 0, "MESH_OT_remove_doubles");
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uiItemO(layout, "Merge...", 0, "MESH_OT_merge"); // mergmenu(em)
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uiItemO(layout, "Merge...", 0, "MESH_OT_merge");
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uiItemO(layout, "Smooth", 0, "MESH_OT_vertices_smooth");
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uiItemO(layout, "Select Vertex Path", 0, "MESH_OT_select_vertex_path");
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//uiItemO(layout, "Blend From Shape", 0, "MESH_OT_blend_from_shape");
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@@ -387,6 +387,7 @@ void ED_keymap_mesh(wmWindowManager *wm)
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WM_keymap_add_item(keymap, "MESH_OT_colors_mirror",EIGHTKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_add_item(keymap, "MESH_OT_rip",VKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "MESH_OT_merge", MKEY, KM_PRESS, KM_ALT, 0);
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/* add/remove */
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WM_keymap_add_item(keymap, "MESH_OT_edge_face_add", FKEY, KM_PRESS, 0, 0);
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