SCons
* ensure all SConscripts are ready for win64-vc (where necessary). * ensure we have proper _DEBUG flag for Python when we're doing a debug build. * some cleaning up of linking etc. * ensure /EHsc is there for game engine modules.
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@@ -10,8 +10,8 @@ incs += ' ' + env['BF_PYTHON_INC']
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defs = []
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if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc') and env['BF_DEBUG']:
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defs.append('Py_TRACE_REFS')
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if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc') and env['BF_DEBUG']:
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defs.append('_DEBUG')
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env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140])
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