style cleanup: mainly for mesh code, also some WM function use.

This commit is contained in:
2012-03-24 02:51:46 +00:00
parent d6fd5266d0
commit 2f348d8b5d
143 changed files with 1440 additions and 1436 deletions

View File

@@ -1303,10 +1303,10 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
/* need scissor test, curve can draw outside of boundary */
glGetIntegerv(GL_VIEWPORT, scissor);
scissor_new.xmin= ar->winrct.xmin + rect->xmin;
scissor_new.ymin= ar->winrct.ymin + rect->ymin;
scissor_new.xmax= ar->winrct.xmin + rect->xmax;
scissor_new.ymax= ar->winrct.ymin + rect->ymax;
scissor_new.xmin = ar->winrct.xmin + rect->xmin;
scissor_new.ymin = ar->winrct.ymin + rect->ymin;
scissor_new.xmax = ar->winrct.xmin + rect->xmax;
scissor_new.ymax = ar->winrct.ymin + rect->ymax;
BLI_isect_rcti(&scissor_new, &ar->winrct, &scissor_new);
glScissor(scissor_new.xmin, scissor_new.ymin, scissor_new.xmax-scissor_new.xmin, scissor_new.ymax-scissor_new.ymin);