BPython bug fixes:
- bug #2033 reported by Ken Hughes: Vertices of mesh parented to lattice is scaled incorrectly: https://projects.blender.org/tracker/?func=detail&aid=2033&group_id=9&atid=125 - bug #2211 reported by German Alonso Tamayo (servivo): Add a vertex to a mesh with groups using a script and then edit that mesh hangs blender: https://projects.blender.org/tracker/index.php?func=detail&aid=2211&group_id=9&atid=125 (#2211's hang was already fixed with previous commit, but this way should work better) - doc updates (Ken reported missing info about Render slinks, thanks).
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@@ -752,7 +752,7 @@ static PyObject *Scene_link( BPy_Scene * self, PyObject * args )
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/* not linked, go get mem for a new base object */
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base = MEM_callocN( sizeof( Base ), "newbase" );
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base = MEM_callocN( sizeof( Base ), "pynewbase" );
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if( !base )
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return EXPP_ReturnPyObjError( PyExc_MemoryError,
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