Cleanup: use '_num' / '_count' suffix instead of '_ct'
Use num & count (for counters), in drawing code, see: T85728.
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@@ -95,7 +95,7 @@ typedef struct EEVEE_LightBake {
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/** Target layer to store the data to. */
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int layer;
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/** Sample count for the convolution. */
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float samples_ct, invsamples_ct;
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float samples_count, invsamples_count;
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/** Sampling bias during convolution step. */
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float lod_factor;
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/** Max cube-map LOD to sample when convolving. */
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@@ -282,14 +282,14 @@ static void irradiance_pool_size_get(int visibility_size, int total_samples, int
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(visibility_size / IRRADIANCE_SAMPLE_SIZE_Y);
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/* The irradiance itself take one layer, hence the +1 */
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int layer_ct = MIN2(irr_per_vis + 1, IRRADIANCE_MAX_POOL_LAYER);
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int layer_count = MIN2(irr_per_vis + 1, IRRADIANCE_MAX_POOL_LAYER);
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int texel_ct = (int)ceilf((float)total_samples / (float)(layer_ct - 1));
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int texel_count = (int)ceilf((float)total_samples / (float)(layer_count - 1));
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r_size[0] = visibility_size *
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max_ii(1, min_ii(texel_ct, (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
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max_ii(1, min_ii(texel_count, (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
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r_size[1] = visibility_size *
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max_ii(1, (texel_ct / (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
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r_size[2] = layer_ct;
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max_ii(1, (texel_count / (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
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r_size[2] = layer_count;
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}
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static bool EEVEE_lightcache_validate(const LightCache *light_cache,
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