fix memory leak in array modifier not freeing editmesh, also use better names for allocs.
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		@@ -480,6 +480,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
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	cddm = CDDM_from_BMEditMesh(em, NULL, 0);
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	BMEdit_Free(em);
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	MEM_freeN(em);
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	MEM_freeN(indexMap);
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	return cddm;
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