Fix for [#24654] Sound Actuator doesn't find the file when Blender is reopened.

This commit is contained in:
2010-11-13 13:44:45 +00:00
parent c1dec420b0
commit 2fbfd11f8d
4 changed files with 8 additions and 9 deletions

View File

@@ -50,7 +50,7 @@ void packAll(struct Main *bmain, struct ReportList *reports);
/* unpack */
char *unpackFile(struct ReportList *reports, char *abs_name, char *local_name, struct PackedFile *pf, int how);
int unpackVFont(struct ReportList *reports, struct VFont *vfont, int how);
int unpackSound(struct ReportList *reports, struct bSound *sound, int how);
int unpackSound(struct Main *bmain, struct ReportList *reports, struct bSound *sound, int how);
int unpackImage(struct ReportList *reports, struct Image *ima, int how);
void unpackAll(struct Main *bmain, struct ReportList *reports, int how);