Fix T64561: wrong colorspace for Cycles displacement nodes
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@@ -268,7 +268,7 @@ ShaderNode *ImageTextureNode::clone() const
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node->slot = -1;
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node->is_float = -1;
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node->compress_as_srgb = false;
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node->colorspace = u_colorspace_raw;
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node->colorspace = colorspace;
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return node;
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}
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@@ -453,7 +453,7 @@ ShaderNode *EnvironmentTextureNode::clone() const
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node->slot = -1;
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node->is_float = -1;
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node->compress_as_srgb = false;
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node->colorspace = u_colorspace_raw;
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node->colorspace = colorspace;
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return node;
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}
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