Mesh extruding in vertex mode did not copy face data correct, leading
to garbage UV data.
This commit is contained in:
2007-02-25 21:57:45 +00:00
parent ebc042a808
commit 2ffe25aa79

View File

@@ -1480,18 +1480,11 @@ short extrudeflag_vert(short flag, float *nor)
if(eed->dir != del_old)
efa2 = addfacelist(eed->v1, eed->v2,
eed->v2->tmp.v, eed->v1->tmp.v,
NULL, NULL);
eed->tmp.f, NULL);
else
efa2 = addfacelist(eed->v2, eed->v1,
eed->v1->tmp.v, eed->v2->tmp.v,
NULL, NULL);
if(eed->tmp.f) {
efa = eed->tmp.f;
efa2->mat_nr= efa->mat_nr;
efa2->flag= efa->flag;
CustomData_em_copy_data(&em->fdata, &em->fdata, &efa->data, &efa2->data);
}
eed->tmp.f, NULL);
/* Needs smarter adaption of existing creases.
* If addedgelist is used, make sure seams are set to 0 on these