Added function name to many of the PyArg_ParseTuple calls in gameengine

This way python raises more useful messages.
This commit is contained in:
2009-04-10 16:45:19 +00:00
parent a412ce0702
commit 2fff90bbb4
38 changed files with 166 additions and 166 deletions

View File

@@ -205,7 +205,7 @@ PyObject* SCA_PythonController::sPyAddActiveActuator(
PyObject* ob1;
int activate;
if (!PyArg_ParseTuple(args, "Oi", &ob1,&activate))
if (!PyArg_ParseTuple(args, "Oi:addActiveActuator", &ob1,&activate))
return NULL;
SCA_IActuator* actu = LinkedActuatorFromPy(ob1);