Cleanup: rename specials -> context_menu
In keeping with convention to match code & UI naming. - No user visible changes. - Include 'menu' in the name since context is an overloaded term. - While a few of these are panels, from a user perspective they are still context menus.
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@@ -89,7 +89,7 @@ class DATA_PT_display(ArmatureButtonsPanel, Panel):
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flow.prop(arm, "use_deform_delay", text="Delay Refresh")
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class DATA_MT_bone_group_specials(Menu):
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class DATA_MT_bone_group_context_menu(Menu):
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bl_label = "Bone Group Specials"
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def draw(self, context):
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@@ -124,7 +124,7 @@ class DATA_PT_bone_groups(ArmatureButtonsPanel, Panel):
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col.active = (ob.proxy is None)
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col.operator("pose.group_add", icon='ADD', text="")
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col.operator("pose.group_remove", icon='REMOVE', text="")
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col.menu("DATA_MT_bone_group_specials", icon='DOWNARROW_HLT', text="")
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col.menu("DATA_MT_bone_group_context_menu", icon='DOWNARROW_HLT', text="")
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if group:
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col.separator()
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col.operator("pose.group_move", icon='TRIA_UP', text="").direction = 'UP'
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@@ -317,7 +317,7 @@ class DATA_PT_custom_props_arm(ArmatureButtonsPanel, PropertyPanel, Panel):
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classes = (
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DATA_PT_context_arm,
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DATA_PT_skeleton,
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DATA_MT_bone_group_specials,
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DATA_MT_bone_group_context_menu,
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DATA_PT_bone_groups,
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DATA_PT_pose_library,
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DATA_PT_motion_paths,
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