fix [#32374] Curve compositor UI drawing glitch
copy the curve for the compositor.
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@@ -1355,8 +1355,14 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
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rcti scissor_new;
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int a;
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cumap = (CurveMapping *)(but->editcumap ? but->editcumap : but->poin);
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cuma = cumap->cm + cumap->cur;
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if (but->editcumap) {
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cumap = but->editcumap;
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}
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else {
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cumap = (CurveMapping *)but->poin;
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}
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cuma = &cumap->cm[cumap->cur];
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/* need scissor test, curve can draw outside of boundary */
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glGetIntegerv(GL_VIEWPORT, scissor);
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@@ -1485,8 +1491,9 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
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cmp = cuma->table;
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/* first point */
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if ((cuma->flag & CUMA_EXTEND_EXTRAPOLATE) == 0)
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if ((cuma->flag & CUMA_EXTEND_EXTRAPOLATE) == 0) {
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glVertex2f(rect->xmin, rect->ymin + zoomy * (cmp[0].y - offsy));
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}
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else {
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fx = rect->xmin + zoomx * (cmp[0].x - offsx + cuma->ext_in[0]);
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fy = rect->ymin + zoomy * (cmp[0].y - offsy + cuma->ext_in[1]);
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@@ -1498,8 +1505,9 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
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glVertex2f(fx, fy);
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}
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/* last point */
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if ((cuma->flag & CUMA_EXTEND_EXTRAPOLATE) == 0)
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if ((cuma->flag & CUMA_EXTEND_EXTRAPOLATE) == 0) {
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glVertex2f(rect->xmax, rect->ymin + zoomy * (cmp[CM_TABLE].y - offsy));
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}
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else {
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fx = rect->xmin + zoomx * (cmp[CM_TABLE].x - offsx - cuma->ext_out[0]);
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fy = rect->ymin + zoomy * (cmp[CM_TABLE].y - offsy - cuma->ext_out[1]);
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