BMesh: don't check winding for uv-vert-map
Made link-select separate front/back with projected UV's
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@@ -54,8 +54,10 @@
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/* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could
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* but for now this replaces it because its unused. */
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UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
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unsigned int totpoly, unsigned int totvert, int selected, float *limit, bool use_winding)
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UvVertMap *BKE_mesh_uv_vert_map_create(
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struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
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unsigned int totpoly, unsigned int totvert,
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const float limit[2], const bool selected, const bool use_winding)
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{
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UvVertMap *vmap;
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UvMapVert *buf;
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