Merge branch 'master' into blender2.8

This commit is contained in:
2018-02-14 15:16:50 +01:00
26 changed files with 220 additions and 146 deletions

View File

@@ -167,8 +167,13 @@ if(WITH_CYCLES_OPENSUBDIV)
)
endif()
set(WITH_CYCLES_DEVICE_OPENCL TRUE)
set(WITH_CYCLES_DEVICE_CUDA TRUE)
if(WITH_CYCLES_STANDALONE)
set(WITH_CYCLES_DEVICE_OPENCL TRUE)
set(WITH_CYCLES_DEVICE_CUDA TRUE)
# Experimental and unfinished.
set(WITH_CYCLES_NETWORK FALSE)
endif()
# TODO(sergey): Consider removing it, only causes confusion in interface.
set(WITH_CYCLES_DEVICE_MULTI TRUE)
if(CYCLES_STANDALONE_REPOSITORY)

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@@ -25,6 +25,7 @@
#include "blender/blender_util.h"
#include "util/util_foreach.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
CCL_NAMESPACE_BEGIN
@@ -565,12 +566,12 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
return;
Attribute *attr_intercept = NULL;
Attribute *attr_index = NULL;
Attribute *attr_random = NULL;
if(mesh->need_attribute(scene, ATTR_STD_CURVE_INTERCEPT))
attr_intercept = mesh->curve_attributes.add(ATTR_STD_CURVE_INTERCEPT);
if(mesh->need_attribute(scene, ATTR_STD_CURVE_INDEX))
attr_index = mesh->curve_attributes.add(ATTR_STD_CURVE_INDEX);
if(mesh->need_attribute(scene, ATTR_STD_CURVE_RANDOM))
attr_random = mesh->curve_attributes.add(ATTR_STD_CURVE_RANDOM);
/* compute and reserve size of arrays */
for(int sys = 0; sys < CData->psys_firstcurve.size(); sys++) {
@@ -615,8 +616,8 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
num_curve_keys++;
}
if(attr_index != NULL) {
attr_index->add(num_curves);
if(attr_random != NULL) {
attr_random->add(hash_int_01(num_curves));
}
mesh->add_curve(num_keys, CData->psys_shader[sys]);
@@ -625,15 +626,6 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
}
}
if(attr_index != NULL) {
/* Normalize index to 0..1 range. */
float *curve_index = attr_index->data_float();
const float norm_factor = 1.0f / (float)num_curves;
for(int i = 0; i < num_curves; ++i) {
curve_index[i] *= norm_factor;
}
}
/* check allocation */
if((mesh->curve_keys.size() != num_keys) || (mesh->num_curves() != num_curves)) {
VLOG(1) << "Allocation failed, clearing data";

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@@ -352,7 +352,7 @@ ccl_device int shader_pass_id(KernelGlobals *kg, const ShaderData *sd)
/* Particle data from which object was instanced */
ccl_device_inline float particle_index(KernelGlobals *kg, int particle)
ccl_device_inline float particle_random(KernelGlobals *kg, int particle)
{
int offset = particle*PARTICLE_SIZE;
float4 f = kernel_tex_fetch(__particles, offset + 0);

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@@ -772,7 +772,7 @@ typedef enum AttributeStandard {
ATTR_STD_MOTION_VERTEX_NORMAL,
ATTR_STD_PARTICLE,
ATTR_STD_CURVE_INTERCEPT,
ATTR_STD_CURVE_INDEX,
ATTR_STD_CURVE_RANDOM,
ATTR_STD_PTEX_FACE_ID,
ATTR_STD_PTEX_UV,
ATTR_STD_VOLUME_DENSITY,

View File

@@ -82,7 +82,7 @@ ustring OSLRenderServices::u_geom_dupli_generated("geom:dupli_generated");
ustring OSLRenderServices::u_geom_dupli_uv("geom:dupli_uv");
ustring OSLRenderServices::u_material_index("material:index");
ustring OSLRenderServices::u_object_random("object:random");
ustring OSLRenderServices::u_particle_index("particle:index");
ustring OSLRenderServices::u_particle_random("particle:random");
ustring OSLRenderServices::u_particle_age("particle:age");
ustring OSLRenderServices::u_particle_lifetime("particle:lifetime");
ustring OSLRenderServices::u_particle_location("particle:location");
@@ -96,11 +96,10 @@ ustring OSLRenderServices::u_geom_polyvertices("geom:polyvertices");
ustring OSLRenderServices::u_geom_name("geom:name");
ustring OSLRenderServices::u_geom_undisplaced("geom:undisplaced");
ustring OSLRenderServices::u_is_smooth("geom:is_smooth");
#ifdef __HAIR__
ustring OSLRenderServices::u_is_curve("geom:is_curve");
ustring OSLRenderServices::u_curve_thickness("geom:curve_thickness");
ustring OSLRenderServices::u_curve_tangent_normal("geom:curve_tangent_normal");
#endif
ustring OSLRenderServices::u_curve_random("geom:curve_random");
ustring OSLRenderServices::u_path_ray_length("path:ray_length");
ustring OSLRenderServices::u_path_ray_depth("path:ray_depth");
ustring OSLRenderServices::u_path_diffuse_depth("path:diffuse_depth");
@@ -653,9 +652,9 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
}
/* Particle Attributes */
else if(name == u_particle_index) {
else if(name == u_particle_random) {
int particle_id = object_particle_id(kg, sd->object);
float f = particle_index(kg, particle_id);
float f = particle_random(kg, particle_id);
return set_attribute_float(f, type, derivatives, val);
}
else if(name == u_particle_age) {
@@ -701,11 +700,7 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
return set_attribute_int(3, type, derivatives, val);
}
else if((name == u_geom_trianglevertices || name == u_geom_polyvertices)
#ifdef __HAIR__
&& sd->type & PRIMITIVE_ALL_TRIANGLE)
#else
)
#endif
{
float3 P[3];
@@ -730,7 +725,6 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
float f = ((sd->shader & SHADER_SMOOTH_NORMAL) != 0);
return set_attribute_float(f, type, derivatives, val);
}
#ifdef __HAIR__
/* Hair Attributes */
else if(name == u_is_curve) {
float f = (sd->type & PRIMITIVE_ALL_CURVE) != 0;
@@ -744,7 +738,6 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
float3 f = curve_tangent_normal(kg, sd);
return set_attribute_float3(f, type, derivatives, val);
}
#endif
else
return false;
}

View File

@@ -146,7 +146,7 @@ public:
static ustring u_geom_dupli_uv;
static ustring u_material_index;
static ustring u_object_random;
static ustring u_particle_index;
static ustring u_particle_random;
static ustring u_particle_age;
static ustring u_particle_lifetime;
static ustring u_particle_location;
@@ -163,6 +163,7 @@ public:
static ustring u_is_curve;
static ustring u_curve_thickness;
static ustring u_curve_tangent_normal;
static ustring u_curve_random;
static ustring u_path_ray_length;
static ustring u_path_ray_depth;
static ustring u_path_diffuse_depth;

View File

@@ -21,12 +21,12 @@ shader node_hair_info(
output float Intercept = 0.0,
output float Thickness = 0.0,
output normal TangentNormal = N,
output float Index = 0)
output float Random = 0)
{
getattribute("geom:is_curve", IsStrand);
getattribute("geom:curve_intercept", Intercept);
getattribute("geom:curve_thickness", Thickness);
getattribute("geom:curve_tangent_normal", TangentNormal);
getattribute("geom:curve_index", Index);
getattribute("geom:curve_random", Random);
}

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@@ -17,7 +17,7 @@
#include "stdosl.h"
shader node_particle_info(
output float Index = 0.0,
output float Random = 0.0,
output float Age = 0.0,
output float Lifetime = 0.0,
output point Location = point(0.0, 0.0, 0.0),
@@ -25,7 +25,7 @@ shader node_particle_info(
output vector Velocity = point(0.0, 0.0, 0.0),
output vector AngularVelocity = point(0.0, 0.0, 0.0))
{
getattribute("particle:index", Index);
getattribute("particle:random", Random);
getattribute("particle:age", Age);
getattribute("particle:lifetime", Lifetime);
getattribute("particle:location", Location);

View File

@@ -114,9 +114,9 @@ ccl_device void svm_node_particle_info(KernelGlobals *kg,
uint out_offset)
{
switch(type) {
case NODE_INFO_PAR_INDEX: {
case NODE_INFO_PAR_RANDOM: {
int particle_id = object_particle_id(kg, sd->object);
stack_store_float(stack, out_offset, particle_index(kg, particle_id));
stack_store_float(stack, out_offset, particle_random(kg, particle_id));
break;
}
case NODE_INFO_PAR_AGE: {
@@ -180,7 +180,7 @@ ccl_device void svm_node_hair_info(KernelGlobals *kg,
}
case NODE_INFO_CURVE_INTERCEPT:
break; /* handled as attribute */
case NODE_INFO_CURVE_INDEX:
case NODE_INFO_CURVE_RANDOM:
break; /* handled as attribute */
case NODE_INFO_CURVE_THICKNESS: {
data = curve_thickness(kg, sd);

View File

@@ -160,7 +160,7 @@ typedef enum NodeObjectInfo {
} NodeObjectInfo;
typedef enum NodeParticleInfo {
NODE_INFO_PAR_INDEX,
NODE_INFO_PAR_RANDOM,
NODE_INFO_PAR_AGE,
NODE_INFO_PAR_LIFETIME,
NODE_INFO_PAR_LOCATION,
@@ -177,7 +177,7 @@ typedef enum NodeHairInfo {
/*fade for minimum hair width transpency*/
/*NODE_INFO_CURVE_FADE,*/
NODE_INFO_CURVE_TANGENT_NORMAL,
NODE_INFO_CURVE_INDEX,
NODE_INFO_CURVE_RANDOM,
} NodeHairInfo;
typedef enum NodeLightPath {

View File

@@ -267,8 +267,8 @@ const char *Attribute::standard_name(AttributeStandard std)
return "particle";
case ATTR_STD_CURVE_INTERCEPT:
return "curve_intercept";
case ATTR_STD_CURVE_INDEX:
return "curve_index";
case ATTR_STD_CURVE_RANDOM:
return "curve_random";
case ATTR_STD_PTEX_FACE_ID:
return "ptex_face_id";
case ATTR_STD_PTEX_UV:
@@ -453,7 +453,7 @@ Attribute *AttributeSet::add(AttributeStandard std, ustring name)
case ATTR_STD_CURVE_INTERCEPT:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CURVE_KEY);
break;
case ATTR_STD_CURVE_INDEX:
case ATTR_STD_CURVE_RANDOM:
attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CURVE);
break;
case ATTR_STD_GENERATED_TRANSFORM:

View File

@@ -3463,7 +3463,7 @@ NODE_DEFINE(ParticleInfoNode)
{
NodeType* type = NodeType::add("particle_info", create, NodeType::SHADER);
SOCKET_OUT_FLOAT(index, "Index");
SOCKET_OUT_FLOAT(random, "Random");
SOCKET_OUT_FLOAT(age, "Age");
SOCKET_OUT_FLOAT(lifetime, "Lifetime");
SOCKET_OUT_POINT(location, "Location");
@@ -3484,7 +3484,7 @@ ParticleInfoNode::ParticleInfoNode()
void ParticleInfoNode::attributes(Shader *shader, AttributeRequestSet *attributes)
{
if(!output("Index")->links.empty())
if(!output("Random")->links.empty())
attributes->add(ATTR_STD_PARTICLE);
if(!output("Age")->links.empty())
attributes->add(ATTR_STD_PARTICLE);
@@ -3510,9 +3510,9 @@ void ParticleInfoNode::compile(SVMCompiler& compiler)
{
ShaderOutput *out;
out = output("Index");
out = output("Random");
if(!out->links.empty()) {
compiler.add_node(NODE_PARTICLE_INFO, NODE_INFO_PAR_INDEX, compiler.stack_assign(out));
compiler.add_node(NODE_PARTICLE_INFO, NODE_INFO_PAR_RANDOM, compiler.stack_assign(out));
}
out = output("Age");
@@ -3572,7 +3572,7 @@ NODE_DEFINE(HairInfoNode)
#if 0 /*output for minimum hair width transparency - deactivated */
SOCKET_OUT_FLOAT(fade, "Fade");
#endif
SOCKET_OUT_FLOAT(index, "Index");
SOCKET_OUT_FLOAT(index, "Random");
return type;
}
@@ -3590,8 +3590,8 @@ void HairInfoNode::attributes(Shader *shader, AttributeRequestSet *attributes)
if(!intercept_out->links.empty())
attributes->add(ATTR_STD_CURVE_INTERCEPT);
if(!output("Index")->links.empty())
attributes->add(ATTR_STD_CURVE_INDEX);
if(!output("Random")->links.empty())
attributes->add(ATTR_STD_CURVE_RANDOM);
}
ShaderNode::attributes(shader, attributes);
@@ -3627,9 +3627,9 @@ void HairInfoNode::compile(SVMCompiler& compiler)
compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_FADE, compiler.stack_assign(out));
}*/
out = output("Index");
out = output("Random");
if(!out->links.empty()) {
int attr = compiler.attribute(ATTR_STD_CURVE_INDEX);
int attr = compiler.attribute(ATTR_STD_CURVE_RANDOM);
compiler.add_node(NODE_ATTR, attr, compiler.stack_assign(out), NODE_ATTR_FLOAT);
}
}

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@@ -19,6 +19,7 @@
#include "render/scene.h"
#include "util/util_foreach.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
#include "util/util_map.h"
#include "util/util_progress.h"
@@ -79,7 +80,8 @@ void ParticleSystemManager::device_update_particles(Device *, DeviceScene *dscen
Particle& pa = psys->particles[k];
int offset = i*PARTICLE_SIZE;
particles[offset] = make_float4(pa.index, pa.age, pa.lifetime, pa.size);
float random = hash_int_01(pa.index);
particles[offset] = make_float4(random, pa.age, pa.lifetime, pa.size);
particles[offset+1] = pa.rotation;
particles[offset+2] = make_float4(pa.location.x, pa.location.y, pa.location.z, pa.velocity.x);
particles[offset+3] = make_float4(pa.velocity.y, pa.velocity.z, pa.angular_velocity.x, pa.angular_velocity.y);

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@@ -61,6 +61,11 @@ static inline uint hash_string(const char *str)
}
#endif
ccl_device_inline float hash_int_01(uint k)
{
return (float)hash_int(k) * (1.0f/(float)0xFFFFFFFF);
}
CCL_NAMESPACE_END
#endif /* __UTIL_HASH_H__ */