Merge branch 'master' into blender2.8
This commit is contained in:
@@ -167,8 +167,13 @@ if(WITH_CYCLES_OPENSUBDIV)
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)
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endif()
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set(WITH_CYCLES_DEVICE_OPENCL TRUE)
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set(WITH_CYCLES_DEVICE_CUDA TRUE)
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if(WITH_CYCLES_STANDALONE)
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set(WITH_CYCLES_DEVICE_OPENCL TRUE)
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set(WITH_CYCLES_DEVICE_CUDA TRUE)
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# Experimental and unfinished.
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set(WITH_CYCLES_NETWORK FALSE)
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endif()
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# TODO(sergey): Consider removing it, only causes confusion in interface.
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set(WITH_CYCLES_DEVICE_MULTI TRUE)
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if(CYCLES_STANDALONE_REPOSITORY)
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@@ -25,6 +25,7 @@
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#include "blender/blender_util.h"
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#include "util/util_foreach.h"
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#include "util/util_hash.h"
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#include "util/util_logging.h"
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CCL_NAMESPACE_BEGIN
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@@ -565,12 +566,12 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
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return;
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Attribute *attr_intercept = NULL;
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Attribute *attr_index = NULL;
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Attribute *attr_random = NULL;
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if(mesh->need_attribute(scene, ATTR_STD_CURVE_INTERCEPT))
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attr_intercept = mesh->curve_attributes.add(ATTR_STD_CURVE_INTERCEPT);
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if(mesh->need_attribute(scene, ATTR_STD_CURVE_INDEX))
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attr_index = mesh->curve_attributes.add(ATTR_STD_CURVE_INDEX);
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if(mesh->need_attribute(scene, ATTR_STD_CURVE_RANDOM))
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attr_random = mesh->curve_attributes.add(ATTR_STD_CURVE_RANDOM);
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/* compute and reserve size of arrays */
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for(int sys = 0; sys < CData->psys_firstcurve.size(); sys++) {
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@@ -615,8 +616,8 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
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num_curve_keys++;
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}
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if(attr_index != NULL) {
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attr_index->add(num_curves);
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if(attr_random != NULL) {
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attr_random->add(hash_int_01(num_curves));
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}
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mesh->add_curve(num_keys, CData->psys_shader[sys]);
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@@ -625,15 +626,6 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
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}
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}
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if(attr_index != NULL) {
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/* Normalize index to 0..1 range. */
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float *curve_index = attr_index->data_float();
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const float norm_factor = 1.0f / (float)num_curves;
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for(int i = 0; i < num_curves; ++i) {
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curve_index[i] *= norm_factor;
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}
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}
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/* check allocation */
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if((mesh->curve_keys.size() != num_keys) || (mesh->num_curves() != num_curves)) {
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VLOG(1) << "Allocation failed, clearing data";
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@@ -352,7 +352,7 @@ ccl_device int shader_pass_id(KernelGlobals *kg, const ShaderData *sd)
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/* Particle data from which object was instanced */
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ccl_device_inline float particle_index(KernelGlobals *kg, int particle)
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ccl_device_inline float particle_random(KernelGlobals *kg, int particle)
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{
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int offset = particle*PARTICLE_SIZE;
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float4 f = kernel_tex_fetch(__particles, offset + 0);
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@@ -772,7 +772,7 @@ typedef enum AttributeStandard {
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ATTR_STD_MOTION_VERTEX_NORMAL,
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ATTR_STD_PARTICLE,
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ATTR_STD_CURVE_INTERCEPT,
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ATTR_STD_CURVE_INDEX,
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ATTR_STD_CURVE_RANDOM,
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ATTR_STD_PTEX_FACE_ID,
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ATTR_STD_PTEX_UV,
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ATTR_STD_VOLUME_DENSITY,
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@@ -82,7 +82,7 @@ ustring OSLRenderServices::u_geom_dupli_generated("geom:dupli_generated");
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ustring OSLRenderServices::u_geom_dupli_uv("geom:dupli_uv");
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ustring OSLRenderServices::u_material_index("material:index");
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ustring OSLRenderServices::u_object_random("object:random");
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ustring OSLRenderServices::u_particle_index("particle:index");
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ustring OSLRenderServices::u_particle_random("particle:random");
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ustring OSLRenderServices::u_particle_age("particle:age");
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ustring OSLRenderServices::u_particle_lifetime("particle:lifetime");
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ustring OSLRenderServices::u_particle_location("particle:location");
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@@ -96,11 +96,10 @@ ustring OSLRenderServices::u_geom_polyvertices("geom:polyvertices");
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ustring OSLRenderServices::u_geom_name("geom:name");
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ustring OSLRenderServices::u_geom_undisplaced("geom:undisplaced");
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ustring OSLRenderServices::u_is_smooth("geom:is_smooth");
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#ifdef __HAIR__
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ustring OSLRenderServices::u_is_curve("geom:is_curve");
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ustring OSLRenderServices::u_curve_thickness("geom:curve_thickness");
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ustring OSLRenderServices::u_curve_tangent_normal("geom:curve_tangent_normal");
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#endif
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ustring OSLRenderServices::u_curve_random("geom:curve_random");
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ustring OSLRenderServices::u_path_ray_length("path:ray_length");
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ustring OSLRenderServices::u_path_ray_depth("path:ray_depth");
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ustring OSLRenderServices::u_path_diffuse_depth("path:diffuse_depth");
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@@ -653,9 +652,9 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
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}
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/* Particle Attributes */
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else if(name == u_particle_index) {
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else if(name == u_particle_random) {
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int particle_id = object_particle_id(kg, sd->object);
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float f = particle_index(kg, particle_id);
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float f = particle_random(kg, particle_id);
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return set_attribute_float(f, type, derivatives, val);
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}
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else if(name == u_particle_age) {
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@@ -701,11 +700,7 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
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return set_attribute_int(3, type, derivatives, val);
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}
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else if((name == u_geom_trianglevertices || name == u_geom_polyvertices)
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#ifdef __HAIR__
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&& sd->type & PRIMITIVE_ALL_TRIANGLE)
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#else
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)
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#endif
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{
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float3 P[3];
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@@ -730,7 +725,6 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
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float f = ((sd->shader & SHADER_SMOOTH_NORMAL) != 0);
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return set_attribute_float(f, type, derivatives, val);
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}
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#ifdef __HAIR__
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/* Hair Attributes */
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else if(name == u_is_curve) {
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float f = (sd->type & PRIMITIVE_ALL_CURVE) != 0;
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@@ -744,7 +738,6 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
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float3 f = curve_tangent_normal(kg, sd);
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return set_attribute_float3(f, type, derivatives, val);
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}
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#endif
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else
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return false;
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}
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@@ -146,7 +146,7 @@ public:
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static ustring u_geom_dupli_uv;
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static ustring u_material_index;
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static ustring u_object_random;
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static ustring u_particle_index;
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static ustring u_particle_random;
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static ustring u_particle_age;
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static ustring u_particle_lifetime;
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static ustring u_particle_location;
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@@ -163,6 +163,7 @@ public:
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static ustring u_is_curve;
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static ustring u_curve_thickness;
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static ustring u_curve_tangent_normal;
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static ustring u_curve_random;
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static ustring u_path_ray_length;
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static ustring u_path_ray_depth;
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static ustring u_path_diffuse_depth;
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@@ -21,12 +21,12 @@ shader node_hair_info(
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output float Intercept = 0.0,
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output float Thickness = 0.0,
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output normal TangentNormal = N,
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output float Index = 0)
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output float Random = 0)
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{
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getattribute("geom:is_curve", IsStrand);
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getattribute("geom:curve_intercept", Intercept);
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getattribute("geom:curve_thickness", Thickness);
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getattribute("geom:curve_tangent_normal", TangentNormal);
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getattribute("geom:curve_index", Index);
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getattribute("geom:curve_random", Random);
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}
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@@ -17,7 +17,7 @@
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#include "stdosl.h"
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shader node_particle_info(
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output float Index = 0.0,
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output float Random = 0.0,
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output float Age = 0.0,
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output float Lifetime = 0.0,
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output point Location = point(0.0, 0.0, 0.0),
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@@ -25,7 +25,7 @@ shader node_particle_info(
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output vector Velocity = point(0.0, 0.0, 0.0),
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output vector AngularVelocity = point(0.0, 0.0, 0.0))
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{
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getattribute("particle:index", Index);
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getattribute("particle:random", Random);
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getattribute("particle:age", Age);
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getattribute("particle:lifetime", Lifetime);
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getattribute("particle:location", Location);
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@@ -114,9 +114,9 @@ ccl_device void svm_node_particle_info(KernelGlobals *kg,
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uint out_offset)
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{
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switch(type) {
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case NODE_INFO_PAR_INDEX: {
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case NODE_INFO_PAR_RANDOM: {
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int particle_id = object_particle_id(kg, sd->object);
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stack_store_float(stack, out_offset, particle_index(kg, particle_id));
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stack_store_float(stack, out_offset, particle_random(kg, particle_id));
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break;
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}
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case NODE_INFO_PAR_AGE: {
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@@ -180,7 +180,7 @@ ccl_device void svm_node_hair_info(KernelGlobals *kg,
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}
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case NODE_INFO_CURVE_INTERCEPT:
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break; /* handled as attribute */
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case NODE_INFO_CURVE_INDEX:
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case NODE_INFO_CURVE_RANDOM:
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break; /* handled as attribute */
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case NODE_INFO_CURVE_THICKNESS: {
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data = curve_thickness(kg, sd);
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@@ -160,7 +160,7 @@ typedef enum NodeObjectInfo {
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} NodeObjectInfo;
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typedef enum NodeParticleInfo {
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NODE_INFO_PAR_INDEX,
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NODE_INFO_PAR_RANDOM,
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NODE_INFO_PAR_AGE,
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NODE_INFO_PAR_LIFETIME,
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NODE_INFO_PAR_LOCATION,
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@@ -177,7 +177,7 @@ typedef enum NodeHairInfo {
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/*fade for minimum hair width transpency*/
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/*NODE_INFO_CURVE_FADE,*/
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NODE_INFO_CURVE_TANGENT_NORMAL,
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NODE_INFO_CURVE_INDEX,
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NODE_INFO_CURVE_RANDOM,
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} NodeHairInfo;
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typedef enum NodeLightPath {
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@@ -267,8 +267,8 @@ const char *Attribute::standard_name(AttributeStandard std)
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return "particle";
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case ATTR_STD_CURVE_INTERCEPT:
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return "curve_intercept";
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case ATTR_STD_CURVE_INDEX:
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return "curve_index";
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case ATTR_STD_CURVE_RANDOM:
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return "curve_random";
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case ATTR_STD_PTEX_FACE_ID:
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return "ptex_face_id";
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case ATTR_STD_PTEX_UV:
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@@ -453,7 +453,7 @@ Attribute *AttributeSet::add(AttributeStandard std, ustring name)
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case ATTR_STD_CURVE_INTERCEPT:
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attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CURVE_KEY);
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break;
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case ATTR_STD_CURVE_INDEX:
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case ATTR_STD_CURVE_RANDOM:
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attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CURVE);
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break;
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case ATTR_STD_GENERATED_TRANSFORM:
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@@ -3463,7 +3463,7 @@ NODE_DEFINE(ParticleInfoNode)
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{
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NodeType* type = NodeType::add("particle_info", create, NodeType::SHADER);
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SOCKET_OUT_FLOAT(index, "Index");
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SOCKET_OUT_FLOAT(random, "Random");
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SOCKET_OUT_FLOAT(age, "Age");
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SOCKET_OUT_FLOAT(lifetime, "Lifetime");
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SOCKET_OUT_POINT(location, "Location");
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@@ -3484,7 +3484,7 @@ ParticleInfoNode::ParticleInfoNode()
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void ParticleInfoNode::attributes(Shader *shader, AttributeRequestSet *attributes)
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{
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if(!output("Index")->links.empty())
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if(!output("Random")->links.empty())
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attributes->add(ATTR_STD_PARTICLE);
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if(!output("Age")->links.empty())
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attributes->add(ATTR_STD_PARTICLE);
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@@ -3510,9 +3510,9 @@ void ParticleInfoNode::compile(SVMCompiler& compiler)
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{
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ShaderOutput *out;
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out = output("Index");
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out = output("Random");
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if(!out->links.empty()) {
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compiler.add_node(NODE_PARTICLE_INFO, NODE_INFO_PAR_INDEX, compiler.stack_assign(out));
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compiler.add_node(NODE_PARTICLE_INFO, NODE_INFO_PAR_RANDOM, compiler.stack_assign(out));
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}
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out = output("Age");
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@@ -3572,7 +3572,7 @@ NODE_DEFINE(HairInfoNode)
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#if 0 /*output for minimum hair width transparency - deactivated */
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SOCKET_OUT_FLOAT(fade, "Fade");
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#endif
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SOCKET_OUT_FLOAT(index, "Index");
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SOCKET_OUT_FLOAT(index, "Random");
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return type;
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}
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@@ -3590,8 +3590,8 @@ void HairInfoNode::attributes(Shader *shader, AttributeRequestSet *attributes)
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if(!intercept_out->links.empty())
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attributes->add(ATTR_STD_CURVE_INTERCEPT);
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if(!output("Index")->links.empty())
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attributes->add(ATTR_STD_CURVE_INDEX);
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if(!output("Random")->links.empty())
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attributes->add(ATTR_STD_CURVE_RANDOM);
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}
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ShaderNode::attributes(shader, attributes);
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@@ -3627,9 +3627,9 @@ void HairInfoNode::compile(SVMCompiler& compiler)
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compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_FADE, compiler.stack_assign(out));
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}*/
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out = output("Index");
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out = output("Random");
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if(!out->links.empty()) {
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int attr = compiler.attribute(ATTR_STD_CURVE_INDEX);
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int attr = compiler.attribute(ATTR_STD_CURVE_RANDOM);
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compiler.add_node(NODE_ATTR, attr, compiler.stack_assign(out), NODE_ATTR_FLOAT);
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}
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}
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@@ -19,6 +19,7 @@
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#include "render/scene.h"
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#include "util/util_foreach.h"
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#include "util/util_hash.h"
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#include "util/util_logging.h"
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#include "util/util_map.h"
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#include "util/util_progress.h"
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@@ -79,7 +80,8 @@ void ParticleSystemManager::device_update_particles(Device *, DeviceScene *dscen
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Particle& pa = psys->particles[k];
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int offset = i*PARTICLE_SIZE;
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particles[offset] = make_float4(pa.index, pa.age, pa.lifetime, pa.size);
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float random = hash_int_01(pa.index);
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particles[offset] = make_float4(random, pa.age, pa.lifetime, pa.size);
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particles[offset+1] = pa.rotation;
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particles[offset+2] = make_float4(pa.location.x, pa.location.y, pa.location.z, pa.velocity.x);
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particles[offset+3] = make_float4(pa.velocity.y, pa.velocity.z, pa.angular_velocity.x, pa.angular_velocity.y);
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@@ -61,6 +61,11 @@ static inline uint hash_string(const char *str)
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}
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#endif
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ccl_device_inline float hash_int_01(uint k)
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{
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return (float)hash_int(k) * (1.0f/(float)0xFFFFFFFF);
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}
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CCL_NAMESPACE_END
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#endif /* __UTIL_HASH_H__ */
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Reference in New Issue
Block a user