Merge branch 'master' into blender2.8

This commit is contained in:
2018-02-14 15:16:50 +01:00
26 changed files with 220 additions and 146 deletions

View File

@@ -33,7 +33,7 @@ static bNodeSocketTemplate outputs[] = {
{ SOCK_FLOAT, 0, N_("Thickness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 0, N_("Tangent Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
/*{ SOCK_FLOAT, 0, N_("Fade"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},*/
{ SOCK_FLOAT, 0, "Index" },
{ SOCK_FLOAT, 0, N_("Random") },
{ -1, 0, "" }
};

View File

@@ -29,7 +29,7 @@
#include "RE_shader_ext.h"
static bNodeSocketTemplate outputs[] = {
{ SOCK_FLOAT, 0, "Index" },
{ SOCK_FLOAT, 0, "Random" },
{ SOCK_FLOAT, 0, "Age" },
{ SOCK_FLOAT, 0, "Lifetime" },
{ SOCK_VECTOR, 0, "Location" },