Fixed a few typos in tool tips, and made area lamp buttons

label the dimentions more consistantly.

	Resolves bugtracker #1001
This commit is contained in:
2004-03-07 17:41:20 +00:00
parent 9ed4436058
commit 3114e5916c
4 changed files with 10 additions and 7 deletions

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@@ -1702,7 +1702,7 @@ static void editing_panel_mesh_tools(Object *ob, Mesh *me)
uiDefBut(block, BUT,B_TOSPHERE,"To Sphere", 10,155,80,19, 0, 0, 0, 0, 0, "Moves selected vertices outwards into a spherical shape");
uiDefBut(block, BUT,B_VERTEXSMOOTH,"Smooth", 90,155,80,19, 0, 0, 0, 0, 0, "Flattens angles of selected faces");
uiDefBut(block, BUT,B_SPLIT,"Split", 170,155,85,19, 0, 0, 0, 0, 0, "Flattens angles of selected faces");
uiDefBut(block, BUT,B_SPLIT,"Split", 170,155,85,19, 0, 0, 0, 0, 0, "Splits selected verts to separate sub-mesh.");
uiDefBut(block, BUT,B_FLIPNORM,"Flip Normals", 10,135,80,19, 0, 0, 0, 0, 0, "Toggles the direction of the selected face's normals");
uiDefBut(block, BUT,B_REMDOUB,"Rem Doubles", 90,135,80,19, 0, 0, 0, 0, 0, "Removes duplicates from selected vertices");