Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!
Should have no effect over modifier behavior.
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@@ -542,8 +542,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
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static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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DerivedMesh *dm,
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int UNUSED(useRenderParams),
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int UNUSED(isFinalCalc))
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ModifierApplyFlag UNUSED(flag))
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{
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DerivedMesh *result;
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ArrayModifierData *amd = (ArrayModifierData *) md;
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@@ -560,7 +559,7 @@ static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
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struct BMEditMesh *UNUSED(editData),
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DerivedMesh *dm)
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{
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return applyModifier(md, ob, dm, 0, 1);
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return applyModifier(md, ob, dm, MOD_APPLY_USECACHE);
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}
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