Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!

Should have no effect over modifier behavior.
This commit is contained in:
2012-05-09 15:00:26 +00:00
parent 895e426e26
commit 318b44fe5d
48 changed files with 125 additions and 131 deletions

View File

@@ -542,8 +542,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *dm,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))
ModifierApplyFlag UNUSED(flag))
{
DerivedMesh *result;
ArrayModifierData *amd = (ArrayModifierData *) md;
@@ -560,7 +559,7 @@ static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
struct BMEditMesh *UNUSED(editData),
DerivedMesh *dm)
{
return applyModifier(md, ob, dm, 0, 1);
return applyModifier(md, ob, dm, MOD_APPLY_USECACHE);
}