Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!

Should have no effect over modifier behavior.
This commit is contained in:
2012-05-09 15:00:26 +00:00
parent 895e426e26
commit 318b44fe5d
48 changed files with 125 additions and 131 deletions

View File

@@ -119,8 +119,7 @@ static DerivedMesh *get_quick_derivedMesh(DerivedMesh *derivedData, DerivedMesh
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))
ModifierApplyFlag UNUSED(flag))
{
BooleanModifierData *bmd = (BooleanModifierData *) md;
DerivedMesh *dm;
@@ -164,8 +163,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
#else // WITH_MOD_BOOLEAN
static DerivedMesh *applyModifier(ModifierData *UNUSED(md), Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))
ModifierApplyFlag UNUSED(flag))
{
return derivedData;
}