Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!

Should have no effect over modifier behavior.
This commit is contained in:
2012-05-09 15:00:26 +00:00
parent 895e426e26
commit 318b44fe5d
48 changed files with 125 additions and 131 deletions

View File

@@ -140,9 +140,8 @@ static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd,
return doEdgeSplit(dm, emd, ob);
}
static DerivedMesh *applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int UNUSED(useRenderParams), int UNUSED(isFinalCalc))
static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *derivedData,
ModifierApplyFlag UNUSED(flag))
{
DerivedMesh *result;
EdgeSplitModifierData *emd = (EdgeSplitModifierData *) md;
@@ -159,7 +158,7 @@ static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
return applyModifier(md, ob, derivedData, MOD_APPLY_USECACHE);
}