Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!
Should have no effect over modifier behavior.
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@@ -246,7 +246,7 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm,
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static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData,
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float (*vertexCos)[3], int numVerts,
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int UNUSED(useRenderParams), int UNUSED(isFinalCalc))
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ModifierApplyFlag UNUSED(flag))
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{
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HookModifierData *hmd = (HookModifierData *) md;
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DerivedMesh *dm = derivedData;
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