Cleanup: rst style

This commit is contained in:
2016-02-15 19:37:37 +11:00
parent 41fb953fa0
commit 318d3b9ab4
6 changed files with 22 additions and 13 deletions

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@@ -186,6 +186,7 @@ GLSL Lamp Uniforms
mat4_world_to_cam_ * (-vec3_lamp_Z_axis)
.. note::
- The lamp Z axis points to the opposite direction of light.
- The norm of the vector should be unit length.