Depsgraph: Free user code from worry about updates flush
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@@ -128,11 +128,6 @@ void DEG_id_type_tag(struct Main *bmain, short id_type);
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void DEG_ids_clear_recalc(struct Main *bmain, Depsgraph *depsgraph);
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/* Update Flushing ------------------------------- */
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/* Flush updates for IDs in a single scene. */
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void DEG_graph_flush_update(struct Main *bmain, Depsgraph *depsgraph);
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/* Check if something was changed in the database and inform
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* editors about this.
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*/
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