API Cleanup: Use BKE_constraint prefix for constraint api
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@@ -7497,7 +7497,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
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}
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}
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else {
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bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(curcon);
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bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
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if ((cti && cti->get_constraint_targets) && (curcon->flag & CONSTRAINT_EXPAND)) {
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ListBase targets = {NULL, NULL};
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