Patch #7916: New Empty Types - Sphere and Cone
Submitted by: David Bryant (digikiller) This patch adds two new drawtypes for empties in Blender: * Sphere * Cone These draw with wireframes which are slightly more complicated than for other empties. However, this shouldn't really be an issue.
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@@ -143,6 +143,8 @@ static void draw_bounding_volume(Object *ob);
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static void drawcube_size(float size);
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static void drawcircle_size(float size);
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static void draw_empty_sphere(float size);
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static void draw_empty_cone(float size);
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/* ************* Setting OpenGL Material ************ */
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@@ -412,6 +414,14 @@ void drawaxes(float size, int flag, char drawtype)
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drawcircle_size(size);
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break;
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case OB_EMPTY_SPHERE:
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draw_empty_sphere(size);
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break;
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case OB_EMPTY_CONE:
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draw_empty_cone(size);
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break;
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case OB_ARROWS:
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default:
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for (axis=0; axis<3; axis++) {
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@@ -3984,6 +3994,45 @@ static void drawnurb(Base *base, Nurb *nurb, int dt)
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if(G.vd->zbuf) glEnable(GL_DEPTH_TEST);
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}
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/* draw a sphere for use as an empty drawtype */
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static void draw_empty_sphere (float size)
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{
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float cent=0;
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GLUquadricObj *qobj = gluNewQuadric();
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gluQuadricDrawStyle(qobj, GLU_SILHOUETTE);
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glPushMatrix();
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glTranslatef(cent, cent, cent);
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glScalef(size, size, size);
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gluSphere(qobj, 1.0, 8, 5);
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glPopMatrix();
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gluDeleteQuadric(qobj);
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}
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/* draw a cone for use as an empty drawtype */
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static void draw_empty_cone (float size)
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{
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float cent=0;
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float radius;
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GLUquadricObj *qobj = gluNewQuadric();
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gluQuadricDrawStyle(qobj, GLU_SILHOUETTE);
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glPushMatrix();
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radius = size;
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glTranslatef(cent,cent, cent);
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glScalef(radius, 2.0*size, radius);
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glRotatef(-90., 1.0, 0.0, 0.0);
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gluCylinder(qobj, 1.0, 0.0, 1.0, 8, 1);
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glPopMatrix();
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gluDeleteQuadric(qobj);
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}
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/* draw points on curve speed handles */
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static void curve_draw_speed(Object *ob)
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{
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@@ -5504,4 +5553,3 @@ void draw_object_instance(Object *ob, int dt, int outline)
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break;
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}
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}
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