Cleanup: comment blocks
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@@ -95,20 +95,23 @@ typedef struct RenderPass {
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typedef struct RenderLayer {
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struct RenderLayer *next, *prev;
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/* copy of RenderData */
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/** copy of RenderData */
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char name[RE_MAXNAME];
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int layflag, passflag, pass_xor;
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/* MULTIVIEW_TODO: acolrect and scolrect are not supported by multiview at the moment.
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* If they are really required they should be in RenderView instead */
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float *acolrect; /* 4 float, optional transparent buffer, needs storage for display updates */
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float *scolrect; /* 4 float, optional strand buffer, needs storage for display updates */
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int *display_buffer; /* 4 char, optional color managed display buffer which is used when
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* Save Buffer is enabled to display combined pass of the screen. */
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/** 4 float, optional transparent buffer, needs storage for display updates */
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float *acolrect;
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/** 4 float, optional strand buffer, needs storage for display updates */
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float *scolrect;
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/** 4 char, optional color managed display buffer which is used when
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* Save Buffer is enabled to display combined pass of the screen. */
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int *display_buffer;
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int rectx, recty;
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/* optional saved endresult on disk */
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/** Optional saved endresult on disk. */
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void *exrhandle;
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ListBase passes;
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