GamePython related: changed ordering of python destruction, and reverted some python changes (it caused problems)
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@@ -54,6 +54,10 @@ class SCA_PythonController : public SCA_IController
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public:
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static SCA_PythonController* m_sCurrentController; // protected !!!
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//for debugging
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//virtual CValue* AddRef();
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//virtual int Release(); // Release a reference to this value (when reference count reaches 0, the value is removed from the heap)
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SCA_PythonController(SCA_IObject* gameobj,PyTypeObject* T = &Type);
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virtual ~SCA_PythonController();
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