Fix T57247: Render animation does not respect render single view layer
Reviewers: brecht Maniphest Tasks: T57247 Differential Revision: https://developer.blender.org/D3800
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@@ -279,7 +279,8 @@ bool RE_WriteRenderViewsMovie(
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void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene,
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struct ViewLayer *single_layer, struct Object *camera_override,
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int frame, const bool write_still);
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void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override,
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void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene,
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struct ViewLayer *single_layer, struct Object *camera_override,
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int sfra, int efra, int tfra);
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#ifdef WITH_FREESTYLE
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void RE_RenderFreestyleStrokes(struct Render *re, struct Main *bmain, struct Scene *scene, int render);
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