Fix T57247: Render animation does not respect render single view layer

Reviewers: brecht

Maniphest Tasks: T57247

Differential Revision: https://developer.blender.org/D3800
This commit is contained in:
2018-10-16 12:45:41 +02:00
parent eba1b0487c
commit 345175082b
4 changed files with 9 additions and 8 deletions

View File

@@ -279,7 +279,8 @@ bool RE_WriteRenderViewsMovie(
void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene,
struct ViewLayer *single_layer, struct Object *camera_override,
int frame, const bool write_still);
void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override,
void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene,
struct ViewLayer *single_layer, struct Object *camera_override,
int sfra, int efra, int tfra);
#ifdef WITH_FREESTYLE
void RE_RenderFreestyleStrokes(struct Render *re, struct Main *bmain, struct Scene *scene, int render);