added a buch of
#ifdef __APPLE__ #include <OpenGL/gl.h> #else #include <GL/gl.h> #endif (also for <GL/glu.h>) so that people don't have to create symlinks in /System/Library/Frameworks/OpenGL.framework on Mac OS X (Charles Wardlaw)
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@@ -74,8 +74,11 @@ extern "C" {
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/* end of blender block */
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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void BL_warp_pointer(int x,int y)
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